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Blender 3D modeling, animation, rendering installation consulting

Setup & installation of your animation & 3D Modeling/Rendering farms



How Dotnoc supports Blender

  • Blender Installation on Linux and Windows
  • Blender support services and consulting
  • Network installations for Blender workstations and Servers
  • Support & consulting for other open sourced animation software

What is Blender?


Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Blender has many functions and works with other open sourced softwares.
  • Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow.
  • Undo support on all levels
  • Powerful built-in database system allowing instances, scene management, and dynamic linking multiple project files
  • Anti-aliased fonts with international translation support
  • Windows for animation curves/keys, outliner, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
  • Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV.
  • Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats.
  • Create stand-alone executables containing interactive 3D content or play back with the 3d web browser plugin.

For 3D Animation


  • Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting
  • Non-linear animation mixer with automated walkcycles along paths
  • Constraint system
  • Vertex key framing for morphing, with controlling sliders
  • Character animation pose editor
  • Animatable lattice deformation
  • 'Ipo' system integrates both motion curve and traditional key-frame editing
  • Audio playback, mixing and editing support for sound synchronisation
  • Python scripting access for custom and procedural animation effects

For 3D Modeling


  • A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
  • 'Smooth proxy' style catmull-clark subdivision surfaces with optimal iso-lines display and sharpness editing
  • Mesh modeling based on vertex, edge and/or face selection
  • Boolean mesh functions
  • Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
  • Python scripting access for custom tools

For 3D Rendering


  • Very fast inbuilt raytracer
  • Integral support for the famous Yafray render engine
  • Oversampling, motion blur, post-production effects, fields, non-square pixels
  • Environment maps, halos, lens flares, fog
  • Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
  • Edge rendering for toon shading
  • Procedural Textures
  • Ambient Occlusion
  • Radiosity solver
  • Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
  • UV texture editor with various mesh unwrap modes

For 3D Gaming


  • Graphical editor for defining interactive behavior without programming
  • Collision detection and dynamics simulation
  • Python scripting API for sophisticated control and AI, fully defined advanced game logic
  • Supports all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures
  • Playback of games and interactive 3D content without compiling or preprocessing
  • Audio, using the SDL toolkit
  • Multi-layering of Scenes for overlay interfaces

some information about Blender taken from blender.org



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